![]() ![]() Optimal utilization of this method yields around 97,000 magic experience per hour.Įquip a Staff of air and hold about 1,895 law runes, then repeatedly cast Camelot teleport. ![]() This is a favorable option if you need to also train your Smithing skill. Selling the bars could allow you to break even, take a loss, or make a little bit of money depending on the prices of nature runes and steel bars. This method allows you to train on weak monsters without safespotting, and it also allows you to temporarily idle while still gaining a small amount of experience, though less magic XP is earned for the money spent on runes.Įach cast of Curse yields 29 experience this yields a maximum of 34,000 experience per hour. Using a Smoke battlestaff is recommended for this method. To avoid killing your target, you can bring runes for Fire Strike and set it to autocast. One example is the Barbarian Encampment, where you can stand in the middle of the rocks and cast Curse on the many Barbarians in the area. If you cannot reach the -65 bonus, then places, where a large number of enemies can be safespotted, can be used to keep up constant casting, even if Curse does not splash. Good spots to train with Curse include the skeletons at level 1 Wilderness, the caged Monk of Zamorak at Varrock Palace, or the caged Lesser demon inside Wizards' Tower, though with a magic bonus of -65, any monster that can be safespotted is suitable. A magic bonus of -65 or lower is strongly recommended. Iron armour or Dragonhide with metal shoes). Recommended equipment includes Staff of earth (or alternatively a Mud battlestaff) with armour that provides negative magic bonuses (ex. 'Splashing' bypasses this timer, as the spell never landed on the enemy in the first place. Note: If Curse lands on an enemy, it cannot be recast on that enemy until the effects wear off. Starting at level 19, one could repeatedly 'splash' Curse to gain Magic experience. Note: Telekinetic Grab is required to collect the drops, so only collect items worth more than the Law rune required to grab it.
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